Science Storytelling Through Digital Design
Dates: July 23 - August 3, 2018
People tell stories. It’s part of us. No matter what we do in life, telling a compelling story is how we communicate and persuade and build community. Science is no different. And such beautiful, scary, and interesting stories that can be told. But seriously, how often does a science lesson move you to tears or make your heart soar? Join us this summer as we journey through science and story using digital tools - like virtual reality (VR), 3D printing and more - to experience the world around you in new ways! Learn cool ways science is mind-bogglingly awesome and find the story you want to tell about why it lights you up.
In this module you will learn to transform physical objects into malleable CGI meshes using your smartphone, terraform real-world landscapes with the help of drones and cutting edge photogrammetry, create your own computer-generated imagery (CGI) objects from scratch in VR, and discover how to prep your creations for 3D printing! If you’ve ever been curious about VR, CGI animation, movie making, or 3D printing, this might be the module for you!
Do you have a story to tell and want tools to help tell it? Do you want to turn science results into stories that capture the imagination of others? Both science and story have the power to change the world. Join us and discover what science stories you can create to illuminate the world around you in new ways.
Link only works during application period - February 1 through April 15.
Meet your Instructors
Aaluk Edwardson, an Iñupiaq artist working to empower students and support community resilience
Hi! I’m Aaluk Edwardson. I’m an Inupiaq storyteller, a science nerd and educator who grew up in Utqiaġvik, Alaska. I’ve worked with hundreds of amazing students from all over the world in Alaska, Boston, Maine, California and the Republic of the Marshall Islands, which is even more remote than most places in Alaska. In high school, I was a BIG science fair geek. I took my senior year project sampling and sequencing caribou genetics to the international science and engineering fair and let me tell you, it was the story behind the science that got me there. For the past few years, I’ve worked in Washington DC for NASA.
Hannah Foss, CGI Animator & Technical Artist at UAF
Heya, I’m Hannah Foss! I’m a CGI Animator & Technical Artist at the University of Alaska Fairbanks. I was born in South Australia, and moved to Alaska soon after I graduated high school to pursue my love of animation and adventure! Some of my adventures include spending several years as a paleontological artist, CGI-animating a couple of museum films, constructing a 16-ft long dinosaur puppet called Snaps, eating tasty muktuk, snow-machining on the Chukchi Sea, and meeting a polar bear. I’m most at home behind a keyboard and wacom tablet, and I look forward to sharing the powerful possibilities of digital art, CGI, VR, and 3D printing with you. Together with your ideas and enthusiasm, I know we can create some really epic projects!
Jeremy Nicoll, UAF Alaska Satellite Facility Deputy Director
I’m Jeremy Nicoll – In college I took a series of aptitude and interest tests. I discovered I was good at science but interested in people. Ever since then I have been a frustrated geek. At my day job I work at a NASA-sponsored satellite downlink facility at the University of Alaska Fairbanks. The last few years NASA has sponsored me to teach chemistry, physics, computer programming, and physical science to high school and middle school students. I love figuring out how to share science in compelling ways.